Abiotic Factor — Patch 3.0.26036
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Released: 5/12/2026, 11:58:03 PM
Source: https://store.steampowered.com/news/app/427410/view/675120209794696699
Summary (AI)
Patch 3.0.26036 for Abiotic Factor addresses several pet-related issues, including fixed cases of pet disappearance and changes to pet combat mechanics, with all pets now entering a Down But Not Out state instead of dying instantly. Pets have improved environmental hazard avoidance and no longer suffer damage from certain environmental sources like campfires or scientist-deployed lasers. Various gameplay fixes include changes to resource harvesting, pet reproduction prevention, and aim assist adjustments for pets. Additional fixes cover server stability, weapon coating application, localization updates, and improvements to decoy hologram behavior. Several quality-of-life tweaks were also made, such as adjustments to scientist movement, audio settings for pet sounds, and the teleportation behavior of certain Alpine entities.
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- Non-companion pets will bleed out and die permanently as before if they are not revived from DBNO within 30 seconds.
- All pets now revive from DBNO with 25% of their total health, down from 50%.
- Pets no longer get hurt if they walk into or stand in the campfire pit located in the Torii Home World.
- Pets are less likely to walk into environmental hazards that would hurt them, such as fire or lava, and should generally be better at avoiding dangerous locations.
- The action for harvesting resources from tamed Peccaries has been changed to the press and hold interaction (instead of press) for consistency with the petting interaction.
- Pets will no longer spontaneously reproduce using the hammer-and-bed method detailed in Dr. Stern’s latest reports.
- Pets now use interactable aim-assist settings on controllers rather than the general aim assist used for enemies.
- IS-0173-L has been weakened slightly, but fear not! Its artful fisticuffs form is still plenty deadly.
- The tesla coils on Electro Peccaries have been properly calibrated and will now show a healthy arc of electricity sparking between them at regular intervals.
- The Portal Flask formula has been improved and should produce reliable results even when scientists are engaging in field research with what is a frankly irresponsible amount of them.
- Unstable chemistry recipes no longer appear in the Compendium.
- There were some fixes for Dedicated Servers and the usage of -MULTIHOME= causing issues when joining through the server browser. If you are running a server and need to specify a specific network adapter, use -MULTIHOME=x.x.x.x with x.x.x.x being your server's local IP. If you want to use that local IP as the IP for server browser joining, e.g. Special LAN setups/VPN tunnelling, you can do so with -UseLocalIPs -MULTIHOME=x.x.x.x.
- A few more localization strings have been updated.
- The anomaly that allowed a microwave in a certain kitchen to replicate itself when portal worlds reset has seemingly ceased. Most worlds going forward will have only one microwave to cherish.
- The burgers in Dunkeltaler Forest have lost some nutritional value due to going stale.
- Decoy holograms have been programmed to behave more reliably. They have ceased instances of presenting strange ominous poses and reacting to external stimuli such as bullets. Dr. Manse would like to once again remind all researchers that the holograms are purely recordings being displayed by an advanced projection system, and as such any perceived sentience is purely that: Perception and flights of fancy.
- Certain green Alpine entities will now teleport scientists on their own, leaving any chairs they may be sitting in behind.
