Active Matter — Patch 0.4.0
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Released: 9/30/2026, 12:54:06 PM
Source: https://store.steampowered.com/news/app/2887580/view/717917724409331767
Summary (AI)
Active Matter 0.4.0 addresses various gameplay and visual issues, including fixes for animation glitches, incorrect magazine counts, and character sliding when standing up. Vehicle transfer bugs and spawn point errors on the Dogorsk raid have been resolved, and several interactions and UI elements have been improved for clarity and usability. The update also enhances sound design by adjusting weapon fire audio and differentiating Distorted footsteps from player footsteps. Additionally, the patch introduces a game recovery system for video driver resets and optimizes performance by fixing reported periodic drops.
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- Updated many texts across all supported languages.
- Updated Replicator loading so arrow inputs now move items in steps of 1 or 10 units instead of transferring entire stacks.
- Delayed the standard controller disconnection message slightly to prevent bugs with it flickering and showing during brief interruptions in gameplay.
- Improved the sound of your own weapon fire.
- Differentiated the sound of Distorted footsteps from player footsteps.
- Prevented Swarms from stinging players inside the church in Ozernoe.
- Moved Vehicle Transfer contracts to the "Agent" level.
- Prevented players transformed into monsters from reviving other players.
- Made Active Matter drop next to the player’s gear when they transform into a monster.
- Redesigned the visuals of the music player’s interface.
- Disabled the "Add Items (+)" button when no inventory space remains.
- Restored the stacking of empty medkits.
- When firing in full-auto, the sight now tracks weapon recoil accurately and correctly again. Previously, a bug could cause the sight position to drift from the actual point of impact. Recoil itself is unchanged.
- Painkillers are now consumed only when the usage animation completes. It is no longer possible to keep the item by canceling the animation at the last moment. Usage auto-cancels if you get back up for another reason, and manual cancellation remains available.
- Renamed Workshop fusion variants for clarity: standard and monolithic variants are now titled "Standard Synthesis," while contract variants are designated A and B.
- Improved accuracy of shading in optical sights.
- Restored proper fullness for beards, eyebrows, and eyelashes.
- Updated the sound of the flower trap.
- Updated various Chinese, German, and Spanish localization files.
