ALL WILL FALL — Patch 1.0.10
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Released: 4/7/2026, 5:45:51 PM
Source: https://store.steampowered.com/news/app/2706020/view/542260850095819414
Summary (AI)
Patch 1.0.10 for ALL WILL FALL addresses several gameplay and UI issues, including fixing custom key rebinding and resolving boat-related bugs that previously caused improper citizen teleportation and gathering problems. Camera tilt when looking up has been increased to improve visibility in lower levels, and underwater visuals now fade correctly when looking up from below the ocean. Event triggers and rewards have been corrected to prevent premature endings, while various UI elements, such as event choice displays and storage filters, have been fixed. Performance improvements include better workplace filtering for large cities, removal of slow null checks, and the addition of diagnostic logs for rare bugs. Sound and visual enhancements were made, including range stat enablement for wind turbines and conditional boxing ring sounds.
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- The water fades out when looking up from below the ocean level
- The game won't teleport people from the boats when when city had something collapsed or a save file was loaded - now they will stay onboard and boats have to properly dock to offload them
