ALL WILL FALL — Patch 1.0.11
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Released: 4/8/2026, 6:54:00 PM
Source: https://store.steampowered.com/news/app/2706020/view/541135584198918986
Summary (AI)
Patch 1.0.11 for ALL WILL FALL addresses several bugs related to building management and citizen tasks, including fixes for errors caused by removed buildings and invalid workplace references. Improvements have been made to event handling, with adjustments to energy costs and milestone rewards to better reflect their descriptions. The patch also optimizes performance during storms by enhancing the gathering system calculations and limits updates to city pipes based on production building activity. Additionally, refunds are now correctly issued for storage contents when buildings are replaced or removed through events.
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- Make freedom/order milestones unlock things, made milestone give what it actually says it gives
- Removed unique tag from tanker unique fragment spawns and replaced them with preset unique blueprints. Previously weather station could be found which could persist past the island its found on
- Handle unconstructed Docks correctly when the water level changes - previously they would be considered as valid docks and cause errors
