ARC Raiders — Patch 1.7.0
Released: 12/16/2025, 9:34:02 AM
Source: https://store.steampowered.com/news/app/1808500/view/491585297311597428
Tip: expand all for quick scanning.
- Wallet now shows your Cred soft cap.
- Various festive items to get you into the holiday spirit.
- Moved the Aphelion blueprint drop from the Matriarch to Stella Montis.
- Improved Stella Montis spawn distance checks to address the issue of players spawning too close to each other.
- Achievements are now enabled in the Epic store.
- Missiles no longer reverse course after passing a target and can correctly track targets at different elevations.
- SurveyorDisabled vaulting onto ARC Surveyors to prevent unintended launches when they are moving.
- Disabled vaulting onto ARC Surveyors to prevent unintended launches when they are moving.
- Improved directional sound for ARC enemies.
- Removed the unsettling "mom?" from Speranza cantina ambient sound.
- Number of small audio bugfixes and polish.
- Electromagnetic Storm: Lightning strikes sometimes leave behind a valuable item.
- Dam BattlegroundsMoved the Matriarch's spawn point in Dam Battlegrounds to an area that better plays to her strengths.
- Moved the Matriarch's spawn point in Dam Battlegrounds to an area that better plays to her strengths.
- Some breachable containers on Stella Montis no longer drop Rubber Ducks when using the A Little Extra skill (sorry).
- Depth of field amount is now scaled correctly depending on your resolution scale.
- Skill TreeEffortless Roll skill now provides greater stamina cost reduction.The Calming Stroll skill now applies while moving in ADS.
- Effortless Roll skill now provides greater stamina cost reduction.
- The Calming Stroll skill now applies while moving in ADS.
- Field-crafted items now properly count toward Player Stats in the Codex.
- Updated PlayStation 5 controller button prompts with improved icons for Options and Share.
- Opening the inventory during a breach now cancels the interaction to prevent a brief animation glitch.
- Resolved an issue where certain interaction icons could fail to appear during gameplay.
- Updated in-game text across multiple languages based on localization review and player survey feedback.
- Tutorial hints now stay on screen briefly after you perform the suggested action to improve readability and avoid abrupt dismissals.
- Strongroom racks and power stations now display a distinct color when full of carryables to indicate that it has been completed. Example: Ancient Fort Strongroom.
- Slightly delayed the initial loot screen opening and the transition from opening to searching during interactions.
- Resolved an issue where a Raider could pop in and out of the home screen background.
- Installed workstations no longer appear in the workstation install view.
- You can now navigate from on-screen notifications to the relevant screens, including jumping directly to learned recipes.
- Free Raider Deck content now displays as “Free” instead of “0”.
- Accepting and completing quests is now shown as loading while awaiting a server response.
- Updated interaction text for a quest objective to improve clarity.
- Updated the names and descriptions of the Moisture Probe and EC Meter quest items in Unexpected Initiative.
- Improved ping information for quest objectives, with clearer markers for Filtration System and Magnetic Decryptor interactions.
- Players will no longer see error messages when canceling purchases in the store.
- Expanded blueprint spawn locations to improve availability in areas that were underrepresented.
- Keys will no longer be removed from the safe pocket when using the Unload backpack.
- Playing an instrument now applies the ‘Vibing Status’ effect to nearby players.
- Fix for Rubber Ducks not being able to be placed into the Trinket slot on an Augment.
- Setting integrated binoculars and integrated shield charger weight to be 0.
- Aiming-down-sights now resumes if it was interrupted while the aim button is still held (e.g., after reloading or a stun).
- Made the quest item ESR Analyzer easier to find in Buried City.
- Improved clarity of clues for the ‘Marked for Death’ quest.
- If you have more items than fit in your stash, the value of the items that don't fit is not included in the final departure screen, but is included when calculating your rewards.
