Archon Soul — Patch 0.02
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Released: 8/20/2026, 7:08:44 PM
Source: https://store.steampowered.com/news/app/4252700/view/703277221211538155
Summary (AI)
Patch 0.02 for Archon Soul adjusts the UI positioning for several units to improve access to status effect information and removes unnecessary tooltips from certain ability swap events. The Crystallize Rune now correctly generates two ethereal dice as intended, and Charge has been removed from Overdrive Bolt since it is no longer needed. Several bug fixes address chain damage issues, spell charge depletion interactions, and correct stacking for Commanding Presence. Combat difficulty has been rebalanced across multiple areas, with some fights made easier and others more challenging, while specific bosses like the Demon of Misfortune and Origin of Sickness see subtle adjustments.
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- The undiscovered icon in the collections screen contrasts from the locked icon better.
- Crystallize Rune now generates 2 ethereal dice as intended in the last update. I changed the number in the backend but that number didn’t actually link to the generation code on the rune. Whoops.
- Commanding Presence now stacks properly. Commanding Presence+ now works as intended.
- Generally, Area 1 normal combats will get slightly easier.
- Generally, Area 1 Elite combats are in a good spot.
- The Replicator is likely in a good spot
- Generally, Area 2 normal combats will become somewhat more difficult.
- Generally, Area 2 Elite combats will become slightly more difficult.
- Generally, Area 3 normal combats will become a reasonable amount more difficult.
- Origin of Sickness will probably become slightly more difficult (but more on the combat side, as I feel the Sickness debuff aspect of the fight is where it should be).
- Now that the unit ability for Avatar of the Soul has been updated, the boss fight has some room to become more challenging.
