Banquet for Fools — Patch 1.03
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Released: 3/23/2026, 12:24:43 AM
Source: https://store.steampowered.com/news/app/3172700/view/526496982958605549
Summary (AI)
Patch 1.03 for Banquet for Fools addresses several visual and gameplay bugs, including issues with NPCs and oars during boat combat, as well as various collider and lighting anomalies across multiple maps. The update improves stat calculations for Music Potency by incorporating equipped instruments and fixes related to spell updates and enemy behavior during save/load transitions. Sound mapping has been enhanced with added footstep sounds for several areas, and new forfeit boards have been placed at Exile Island and Aven Dura. Additional fixes cover dialogue inconsistencies, cinematic issues, and unintended damage from the Moonstone Ring.
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- 🌿 Fixed bug where oars could stay behind from NPCs on boats when loading game in middle of combat
- 🌿 Fixed visual oddity with oar that could happen with NPCs on boats starting combat
- 🌿 Fixed various wall and floor collider issues in many of the maps
- 🌿 Fixed pre-rendered bake anomalies in many of the maps
- 🌿 Fixed bug where Horn and Pipe Music Potency showing incorrectly in Character Sheet
- 🌿 Fixed issue where spells in dock were not updating to reflect changes to caster’s Difficulty Check if stats changed
- 🌿 Fixed a dialogue issue in Sea of Sera if some of the Din Sera guards did not fare well against bandits
- 🌿 Fixed visual anomaly with cameras in the Din Varens cave with shroomers
- 🌿 fixed an issue that could result in your support guards casting vine cocoon on enemies
- 🌿 Fixed bug where enemies that follow from map to map have a delayed appearance on save/load
- 🌿 Fixed issue that could occur with cinematic with Elspet and her band if instrument equipped was not highest skill instrument
- 🌿 Fixed issue where Moonstone Ring could cause damage when equipped
