Beast of Reincarnation — Patch 0.11
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Released: 9/8/2026, 5:14:59 PM
Source: https://store.steampowered.com/news/app/2001760/view/701026688965806442
Summary (AI)
Patch 0.11 for Beast of Reincarnation adds more skippable event scenes and cutscenes up to the Great Wall Terraces zone, with plans to extend this throughout the game. The update improves pacing by adjusting dialogue timing and cut lengths, and allows alternative skins to be visible during cutscenes. Several gameplay changes include input buffering for ranged aiming, skill resets for flower nodes, and tweaks to enemy attack patterns and damage. New difficulty modes above Hard and for New Game+ are introduced, along with an auto-pickup feature for enemy drops. Various bug fixes address issues with visuals, UI, and gameplay mechanics, including corrections for item detection, hit registration, and status effect displays.
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- Select event scenes and cutscenes up to the Great Wall Terraces zone can now be skipped.
- Enabled Emma and Koo's alternative skins and cosmetic items to be visible during cutscenes.
- Made the options to disable Film Grain and Chromatic Aberration available on non-PC platforms.
- Made the option to disable Post-Processing in cutscenes available on non-PC platforms.
- Enabled the ability to reset skills tied to the flower nodes of the skill tree.
- Placed additional "Blighted Sprouts" that yield SP.
- Enemy attacks now cancel upon initiating revival via Regeneration.
- Enabled input buffering for aiming ranged weapons during various actions.
- Re-enabled acid pool generation exclusively for specific attacks from Corvus.
- Reorganized upscaling options (DLSS, etc.) to ensure appropriate default settings are applied based on the detected GPU.
- Please note that for players who have already encountered this issue prior to this fix, we are unfortunately unable to restore the lost charms even after the patch is applied. We sincerely apologize for the inconvenience caused to those who inadvertently lost their charms. We deeply appreciate your understanding and cooperation in this matter.
- Auto-pickup functionality for enemy item drops.
- Further increasing the number of skippable cinematics and cutscenes, as detailed above.
