Bingle Bingle — Patch 0.9.0
More coverage: WutsHot keyword page →
Released: 5/10/2026, 3:41:29 PM
Source: https://store.steampowered.com/news/app/2789810/view/668364810351544272
Summary (AI)
Bingle Bingle 0.9.0 introduces a unified badge box replacing category-based boxes, with badges offered at a slightly lower price from a random pool. Starting items have been standardized to three for all players, removing the previous penalty for not reaching the first boss. The shop now converts unused coins into Tips, which unlock features progressively, and existing players start with 50 Tips. Numerous new and reworked badges, quests, and bosses have been added, increasing difficulty. The update also adds an achievement system pending live testing and addresses known issues with loading on older hardware and crashes on NVIDIA 900 series GPUs.
Tip: expand all for quick scanning.
- Category based badge boxes have been removed and replaced with a unified badge box that offers badges from a random pool at a slightly lower price.
- Players will no longer receive 2 starting items for failing to reach the first boss. Instead, everyone will now always start with 3 starting items.
- There is currently an issue with the game’s loading method, causing some devices with older or weaker hardware to fail to launch the game properly. We are currently working on changing the loading method to resolve this.
- An achievement system has been added. Steam achievements will be enabled after a period of live testing, once we’re confident everything is working properly.
- Existing quests and badges have also been reworked.
- Most bosses have been reworked as well, making them more challenging and oppressive.
- Effect speed settings now also apply to actions such as draw, discard, and shuffle.
- For more detailed patch notes, please refer to the beta version patch notes:
- Sometimes we look back at old streams or gameplay footage from the original release and think, “Was it really this much of a mess back then?” It’s a reminder of just how much the game has grown alongside all of you.
- Thank you to everyone who has supported us and waited for the game’s full release. We truly appreciate it!
- How to Access the Beta Version:
- https://steamcommunity.com/ogg/2789810/announcements/detail/4208127528902566992
- Most bosses have been reworked as well to make encounters feel more challenging and oppressive.
- Effect speed settings now also apply to draw, discard, shuffle, and more.
- -Golden Badges have a 0.5% chance to replace normal badges and come with enhanced stats compared to their regular versions.
- -Around 20 items have been removed.
- -Badge price and tier are no longer directly tied together.
- -Remaining coins in the shop now go into the Tip System.
- -The Tinkerer’s class modifier has been changed from Discard -2 to +1 Gold Token Upgrade Cost.
- -Snowdrop can now refreeze already frozen pockets and has been changed into an item that grants chips based on the number of frozen pockets.
- -Natural Selection has been changed into an item that recopies the designated token at the start of every round.
- -Strike Street now targets one of the numbers in the betted street and removes the targeted number at the end of the round.
- -Relay Race now includes an additional effect that discounts bet costs.
- -Double Mimosa has been changed to activate a different ability of the same boss.
- -Molotov Cocktail no longer removes badges. Instead, it now disables badges for one stage.
- -You can now check your current Luck in the shop.
- -Hovering over Luck, Discard, or Move and pressing the detailed info button will now show how each stat is calculated.
- -Stage progress now displays dart history.
