Bookshop Simulator — Patch 1.0
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Released: 7/1/2026, 10:38:27 PM
Source: https://store.steampowered.com/news/app/3467040/view/701020348316912182
Summary (AI)
Patch 1.0 for Bookshop Simulator introduces multiplayer support and a new location, The Cotswolds, along with magazines as a new item type unlocked at store level 12. Players can now use flyers to attract more customers, and both Lyon and Yamanashi stores have been expanded with additional storage and shop space. Mythical books, more powerful versions of Legendary books, are available through Mythical used book boxes at player level 50, and a new 3-slot legendary/mythical display allows multiple powerups simultaneously. The update also includes new books, board games, a cafe item, quality of life improvements, and various bug fixes.
Tip: expand all for quick scanning.
- Hey everyone!
- Update 1.0 is here! There's a lot packed into here with some rather large updates so let's just get started with the rundown.
- Not enough customers for your liking? Your friend dragged you into their store but you don't feel like stocking shelves anymore? A flyer stand can now be purchased in the DepotMax app once any shop level is at least 5. This will allow you to grab some flyers and hand them out to passerby on the streets to try to coax more customers in. Not all customers will choose to enter after taking a flyer but there's a decently high chance.
- Both Lyon and Yamanashi have been expanded!
- A new, more powerful versions of legendary books has come - Mythical books. These are more powerful versions of Legendary books which can be displayed like normal Legendary books for benefits. Mythical books are only available in a specific Mythical used box that can be bought in the BooksNMore app like other used book boxes once player level 50 is reached. Mythical used book boxes are much more expensive than regular used book boxes.
- As usual, we always try to add some quality of life improvements and bugfixes. You can find a change log below of the changes, though a lot was entangled with the multiplayer reworking so I'm probably missing some entries in the changelog
- Multiplayer!
- Flyers to get more customers
- Lyon expansions added, 1 store and 3 storage spaces
- Mythical books, more powerful versions of Legendary books
- Employee promotion indicator
- Inventory tracking for shop items shown in app
- Changed:
- Players can now hold multiple rares at once
- Customer recommendation system changed to use customer service desk
- Save system changed to save automatically to its own slot, additional save slot added
- Some language locales causing issues with credit card entry
- Credit card cafe interactions should no longer subtract experience
- End of day screen displaying erroneous spending data
- Hello everyone!
- We're excited to announce that we are planning to release out of Early Access on July 20th! You can check out our teaser trailer here:
- As we mentioned in the last update, multiplayer is officially coming to Bookshop Simulator! Multiplayer will work through Steam's API, meaning you can join your friends with a simple invite or right click in your friend's list on Steam. Up to 4 players can join in on the fun together!
- Handheld scanner
- Holiday decorations for Halloween and Valentine's Day
- Genre-specific bookshelves
- Hanging signs
- Wall posters for books
- Cafe with coffee and pastries for customers
- Cafe employees
- Steam workshop support for books and children's books
- Customizable Lights
- Customizable storefronts
- Item teleporter for moving objects between locations
- Additional decorative furniture
- Update rare/used books
- Passive income improvements
- Tons of wall and flooring options
- Tons of Quality of Life improvements
- We want to thank everyone that has joined us during the Early Access period. Your feedback and support has been amazing! We're looking forward to showing you guys everything in 1.0 and appreciate you all for joining!
