Dice A Million — Patch 1.0.21
More coverage: WutsHot keyword page →
Released: 3/11/2026, 6:49:11 PM
Source: https://store.steampowered.com/news/app/3430340/view/528748148995129434
Summary (AI)
Patch 1.0.21 for Dice A Million introduces Japanese language support and a hitmarker effect for the Mini-AWP. Several gameplay tweaks include changes to dice interactions, such as the Hexagonal Ring always granting legendary dice with many marbles and adjustments to the Mimic and Shy Dice mechanics. Controller support improvements allow proper dice checking during trade events, and the shattered die piece achievements can now be resynced with in-game unlocks. Numerous bug fixes address issues with dice selection, ring effects, translations, frozen dice, event crashes, and UI sizing.
Tip: expand all for quick scanning.
- This is also a pretty big patch with a good amount of bugfixes and changes, so be sure to read through ;)
- After this, I feel like the game's pretty stable now, so next up I'll be testing the boss reroll mechanic. I already have something in the works, but since it is a pretty big change for the game, I'll be pushing it to a beta branch really soon, I'll let you know once it's so you can test it and give me feedback before it going public :)
- here are the patch notes!
- Changes:
- Made the hands code more mod-friendly to avoid some issues when modding
- Hexagonal Ring now always give you legendary dice when having a lot of marbles
- Lucky Block can no longer transform into Alphabet Block
- Made Mimic Die trigger after Psychodie
- Shy Die now takes double score from the wealth enchantment
- You can now properly check dice on trade events when using a controller
- Bugfixes:
