Enter the Chronosphere — Patch 0.137.13

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Released: 5/27/2026, 7:08:12 AM

Source: https://store.steampowered.com/news/app/1969810/view/686381111896440848


Summary (AI)
Enter the Chronosphere update 0.137.13 introduces a new miniboss, Bellusect Queen, and reworks several enemies including Fated Assassin and Mizza, Mud Maverick. Weapon mastery is now enabled, with new unique mods and mission objective updates, while ailments have been reworked to have immediate strong effects. The patch also improves UI elements, fixes numerous gameplay and visual bugs, adjusts mission requirements, and updates the game to Unity 6.3.14f1. Additionally, level generation and enemy behavior have been refined, and accessibility and localization have seen several fixes and enhancements.
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  • Corrected ammo icons for several weapons.
  • Rexogenus is gone, the Heart of the Chronosphere is beating...
  • Reworked Fated Assassin.
  • Reworked Mizza, Mud Maverick.
  • Allow opening a door's gate when its barrier is active.
  • Allow destroying a door's gate when its barrier is active.
  • Made enemy Larva slightly less aggressive when they hatch.
  • Removed The Highwayman from the rare weapon pool.
  • Updated the description of Double Pistols' unique mod "Gun Kata" to better reflect it's function.
  • The "Homing" mod can now appear on Mr Blitz.
  • Reworked Deathclock. It now has a more powerful active effect, and no passive effect (explosive barrel huggers, rejoice).
  • Poison ailment duration clarified in description.
  • Removed Strong condition from ailments.
  • Updated to Unity 6.3.14f1.
  • VSync and FPS limit have been removed from cloud-synced save data.
  • Persist sphere options between runs to disincentivise restarting the game to get better options.
  • Many status effects now display underneath the thing that they affect.
  • Ailment overloads now indicated by a text effect.
  • Provided more detail on how Powerful and Fast statuses work.
  • Hide Steam button in title screen.
  • Improve version number display on title screen and in-game.
  • The "add mod" slot is hidden when replacing a unique mod.
  • Tweak text popup feedback animation and font.
  • Show aim indicator on Demiqueen's drone attack.
  • Improve(?) Absolute Unit icon.
  • Improved styling of missions in the rewards popup.
  • Reorganised Empty attacks to be under primary Attack.
  • Weapons with empty attacks no longer flash red when out of ammo.
  • Reworked splash screen, decreasing mandatory startup time.
  • Clarified Disposable Dolls description.
  • Clarified Humbling.
  • Updated mission reward text.
  • Re-enabled the health bar for the Toxic Waste hazard.
  • Restore missing Hovertank weapon models.
  • Blind status from pocket sand now has actor VFX