Enter the Chronosphere — Patch 0.137.15

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Released: 5/27/2026, 8:33:12 AM

Source: https://store.steampowered.com/news/app/1969810/view/686381111896440860


Summary (AI)
In version 0.137.15 of Enter the Chronosphere, in-progress runs from the demo now redirect players to the title screen to showcase the new cinematic and first run. The game sets the resolution to 2k per device on first launch for better compatibility with high DPI monitors. Several bugs have been fixed, including issues with actor positioning, mod color display, actor status centering, and mastery tracking showing negative kills. Additionally, text errors and gadget assignment mistakes have been corrected. Finally, missions with completed progress no longer get stuck, and the Return to Sender achievement unlocks correctly.
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  • Fixed a discrepancy between the apparent and actual positions of actors at the end of a turn. (Reported by @ilovelizards)
  • Fixed incorrect mod color persisting in the replace view. (Reported by @juh9870)
  • Fixed incorrect centering of actor statuses without a count.
  • Fixed mastery showing negative kills remaining due to ported demo progress. (Reported by @xgit)
  • Fixed typos in Overstimulator's description and Gunfighter Poncho's name. (Reported by @darloth)
  • Fixed Flame Turret gadget being assigned to Mole Mines instead of War Monkeys. (Reported by @darloth)
  • Fixed bug where missions with completed progress could get stuck (seen with Back Pain). (Reported by @pesky_lich)
  • Fixed issue that caused Return to Sender achievement to not unlock. (Reported by @sealsovereign)