Eslabong — Patch 0.35.1

Released: 8/31/2026, 2:56:19 PM

Source: https://store.steampowered.com/news/app/4560660/view/692018855848969271


Summary (AI)
Patch 0.35.1 introduces the Champions Tournament, a 10,000 Gold entry event with a five-week cooldown that offers up to 500 Renown based on progress. The new Rockscar class debuts alongside expanded Chaos Thunder formats, including 2+2 and 3+3 alliances with shared scoring and teammate indicators. The Draft Cup is added as a new club activity featuring team drafts from a mercenary pool and an eight-team bracket, allowing winners to retain a drafted fighter. Several balance changes affect healing power, defense growth, and the Metronome mechanic, while improvements have been made to corpse abilities, legendary relic drops, and market value of rare abilities. Various UI, AI, and bug fixes enhance usability, matchmaking, and gameplay consistency.
Tip: expand all for quick scanning.
  • Search Rival Rosters now covers all six divisions. Inspect external fighters and make Gold, swap or combined offers, though information is limited outside your division.
  • Improved corpse abilities: resurrection/summons reserve corpses, retarget when needed and resist normal attack interruptions.
  • Improved Legendary relic drop scaling after obtaining one in a season; the previous season long penalty wasn't fun.
  • Rare and Legendary abilities now have more Market Value impact.
  • Cleric is now correctly classified as Support.
  • Rotating class tournaments now use real fighters from all divisions and randomized entry fees.
  • Academy 3v3 selection previews the next three opponents.
  • Direct offers now include VIEW FIGHTER without losing the configured offer.
  • HQ level 6 raises max roster to 30; level 7 to 35. But prepare your wallet!
  • Standard AI clubs target more fighters for rotation, improving market movement.
  • Challenge Tower remembers filters, search and sorting when navigating Roster/Club.
  • Improved Overview, Match Preview and Feed filter styling.
  • FIND RANKED MATCH now uses the orange available-match style.
  • Removed outdated “The choice is permanent” specialization text.
  • Lightning Mage rarely using Discharge because allies triggered friendly-fire restrictions.
  • Corpse abilities wasting casts when another effect used their target.
  • Challenge Tower rejecting veteran-growth model v3 and legacy inactive skill upgrades.
  • Follow Weakest healers using the wrong selection criteria.
  • Target Weakest using HP percentage instead of lowest current HP.
  • Wrong overhead-bar colors for allies in alliance battles.
  • Buttons/icons shifting vertically when hovered, pressed or opened.