Esoteric Ebb — Patch 1.2

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Released: 3/18/2026, 2:33:22 PM

Source: https://store.steampowered.com/news/app/2057760/view/540007148061459404


Summary (AI)
Patch 1.2 for Esoteric Ebb addresses several gameplay and stability issues. Shrine choices now persist across areas, and various character interactions have been corrected, such as Tinn no longer being mentioned after his demise and the Duck not appearing in the Temple of Urth following specific events. The Agrarian feat is now functional and no longer causes crashes when looting food. Several dialogue and event triggers have been fixed for consistency, along with camera adjustments and crash prevention during certain dialogs. Additionally, a belt can now be obtained as a reward, and several scenes and feat descriptions have been updated or fixed.
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  • Shrines should now have their choices saved between various areas.
  • Tinn should now not be mentionable after his demise.
  • The Duck should now no longer be found in the Temple of Urth after receiving his axe at the end of the Visken fight.
  • The sphere of annihilation event found in the City Below should now no longer be half triggered when Snell is around.
  • The Agrarian feat should now actually work instead of breaking the game when trying to loot food. The fact that it took almost two weeks for anyone to report this bug to me is hilarious. The fact that I completely forgot that this feat existed is even funnier.
  • Bondavol should now no longer be stuck in darkness after you complete his roll.
  • String manipulation during a certain secret dialog should now work more consistently.
  • Made the camera not go off to the side during Quest Branching Take Root dialogs.
  • You can now receive a certain Belt as an actual reward.
  • The shining guy now actually shines.
  • Updated a certain pipe-squeezing scene to include a missing portion.