Genome Guardian 2 — Patch 0.9.2
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Released: 9/15/2026, 3:54:00 PM
Source: https://store.steampowered.com/news/app/4130120/view/511859019859625439
Summary (AI)
Genome Guardian 2 update 0.9.2 adjusts Orbital Strike! and Bombardment! Powerpolyp abilities to only affect marked Microbes, improving targeting clarity. The Miner Mode now includes a one-time warning about Abyss Deposits causing damage when broken. Daily Dive difficulty has been slightly eased, with several fixes related to gamepad and Steam Deck controls, as well as correcting some problematic modifiers. Various bugs were addressed, including delayed unlocks for the X Guardian, visual glitches for the Mole Guardian, and issues with Study completion during Endless mode. Additional quality-of-life improvements were made to settings navigation and input device support on Steam Deck.
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- ORBITAL STRIKE! Powerpolyp: now only targets marked Microbes.
- MINER Mode: there's now a one-time popup pointing out that Abyss Deposits just hurt you when broken. (not shown if you've already progressed in this Mode)
- Daily Dive: tweaked to be just sliiightly easier - there's been a lot of absolutely brutal ones lately.
- unlock would often trigger late.
- Mole Guardian: various glowing-edge effects that were supposed to be disabled for this Guardian could randomly turn visible while in the SHOP.
- SETTINGS:pressing the back button (Esc / B / etc.) while a bind is selected now actually goes back (unless you're actively setting the bind).toggling "Low Nanobot Visuals" now shows/hides them immediately mid-dive.
- pressing the back button (Esc / B / etc.) while a bind is selected now actually goes back (unless you're actively setting the bind).
- toggling "Low Nanobot Visuals" now shows/hides them immediately mid-dive.
- some unlocks (like for Bilayer Mod) could occur at seemingly random times.
- Overwriting a saved loadout would still show the old loadout on the right until selection changes.
- Keyboard & mouse should now work while they're connected to a Steam Deck.
