Going Medieval — Patch 1.0.47
More coverage: WutsHot keyword page →
Released: 3/18/2026, 4:11:10 PM
Source: https://store.steampowered.com/news/app/1029780/view/527622882864398540
Summary (AI)
Patch 1.0.47 for Going Medieval is now available on all platforms, addressing several gameplay and stability issues. Javelins now decompose more slowly, and cellar flooding intensity has been reduced to allow settlers to drain water more effectively by taking larger amounts when filling barrels. Multiple crashes have been fixed, along with several bugs affecting water buckets, settler behaviors related to water usage without wells, and reversed religious alignments for visiting chaplains and druids. Twitch integration and text issues have also been resolved. The experimental and main branches share this version, but the experimental branch displays additional developer logs for debugging purposes.
Tip: expand all for quick scanning.
- Greetings, medievalists!
- The newest patch (1.0.47) is now live on all platforms on the main branch and experimental branch. Save your progress and restart your game client to update. You should be able to load normally and continue playing. If you have any problems, please let us know.
- Javelins should not decompose as fast, now.
- The cellar flooding intensity is lowered. Settlers should be able to drain it faster because they will "take" more water when filling a barrel.
