Going Medieval — Patch 1.0.49

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Released: 3/19/2026, 3:20:19 PM

Source: https://store.steampowered.com/news/app/1029780/view/527622882864398842


Summary (AI)
Patch 1.0.49 for Going Medieval reduces GPU usage by capping the occlusion culling tick rate, improving performance and lowering energy consumption. Resource demands from negotiators and beggars have been rebalanced. Several crashes and save loading issues have been addressed, alongside fixes for players stuck on the splash screen and tutorial pop-ups reappearing unnecessarily. Additional bug fixes include resolving invisible buildings during foundation placement, correcting merchant inventory, stopping looping combat music, and fixing problems with water use, religious character alignments, and Twitch integration. Various text issues have also been corrected.
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  • Beggars ask for less things now.