Going Medieval — Patch 1.0.52
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Released: 3/20/2026, 8:35:05 PM
Source: https://store.steampowered.com/news/app/1029780/view/527622882864399704
Summary (AI)
Going Medieval patch 1.0.52 brings several fixes including improved alignment of the steel research icon, correction of carcass classification to ensure proper burial, and restoration of the tending function. Issues causing wounded settlers to slide while carrying others and inaccurate descriptions of the animal handling skill were also resolved. Additionally, the patch addresses continuous flickering of some objects. The update is available on both main and experimental branches, with the latter retaining developer logs for better crash and bug reporting.
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- As per your notes, the steel research icon in the research panel is now more in line with the rest of the icons there.
- Greetings, medievalists!
- The newest patch (1.0.52) is now live on all platforms on the main branch and experimental branch. Save your progress and restart your game client to update. You should be able to load normally and continue playing. If you have any problems, please let us know.
- If your settlers are experiencing weird animations with some actions, be sure to turn off V-sync and cap the game's FPS in the game's options. Cap it to 60fps. If the issue persists, cap it at 30.
- Assigned Pets don't sleep with owners.
- Greetings, players! The newest patch (1.0.52) is now live on all platforms on the experimental branch. Please save your progress and restart your game client to update. You should be able to load normally and continue playing. If you have any problems, please let us know.
- DISCLAIMERS:
- ⚠️ Also, at the moment, the experimental and the main branch are different. You should not play saves from the experimental branch on the main one as it can cause various bugs - please avoid doing this.
- As always, use F10 and/or the experimental bug subforum for reporting experimental issues. If you want more dynamic/direct communication - head over to our Discord server. Even though we might not reply, we are reading everything. Thank you!
