HUNTDOWN: OVERTIME — Patch 790.1

Released: 7/1/2026, 3:07:33 PM

Source: https://store.steampowered.com/news/app/2473350/view/694264948876906116


Summary (AI)
The 790.1 patch for HUNTDOWN: OVERTIME introduces a new fullscreen option aimed at reducing stuttering and improving performance on high refresh rate monitors. Several bugs have been fixed, including issues with Cybernetic Modules and Weapon Licenses not dropping on older saves, malfunctioning cluster grenades, and Plasma Splitter & Piercing Plasma mods not working correctly. Other fixes address problems with Critical Aim on bullet weapons, background music during hunts, Bolt Buster’s charge attack, and Plasma Cannon glitches. Additionally, improvements were made to prevent duplicate cybernetics on level up, ensure visual and collision alignment, and correct erroneous damage numbers with elemental shotgun mods.
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  • Fixed an issue causing the newly added Cybernetic Modules and Weapon Licenses to not drop when playing on older save files.
  • Fixed an issue causing cluster grenades to explode without dealing damage.
  • Fixed an issue causing plasma bullets to not split correctly with Plasma Splitter & Piercing Plasma mods applied.
  • Fixed an issue preventing Critical Aim from working on bullet weapons.
  • Fixed an issue causing New Detroit background music to play when continuing a hunt in The Silent Zone.
  • Fixed an issue causing Bolt Buster’s charge attack to not damage destructible objects.
  • Fixed an issue causing Plasma Cannon to break the game when swapping between certain weapons.
  • Fixed an issue allowing multiple of the same cybernetic to appear on level up in the same hunt.
  • Fixed an issue where interior visuals did not match collision.
  • Fixed an issue causing Shotgun with elemental mods to display crazy numbers (1717171717).