Invincible VS — Patch 07.30.2026
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Released: 7/30/2026, 5:00:55 PM
Source: https://store.steampowered.com/news/app/2353060/view/710030717465133606
Summary (AI)
Patch 07.30.2026 for Invincible VS addresses a variety of gameplay and technical issues. It includes buffs to Boost Dash Cancel (Air) and increases the Combo Meter by 20%, while reducing buildup for certain crowd control effects. Several characters received balance adjustments, including changes to damage, recovery frames, and special move properties. The update also improves air recovery mechanics, making air combos more consistent. Additionally, multiple fixes resolve subtitle errors, disconnect issues affecting LP gains, input bugs, and match stability in the Ultimate Fighting Arena mode.
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- Rex’s Forward Assist no longer has a horizontal projectile, clarifying its intent as an anti-air option
- Rex’s Forward Assist now has a 75 frame recovery after usage, making him easier to punish
- Rex’s Forward Special & Down Special can no longer be cancelled into normals on block
- Rex’s Down Special now has 5 additional recovery frames on the ground
- Robot’s Divekick \[ Air Down Heavy ] now has less forward momentum on the ground after a whiff
- Robot’s Back Assist now has 1 less missile
- Robot’s Jumping Boosted Down Special no longer has an early breakout
- Robot’s active assist now more consistently causes hitstun against all characters
- Fixed an issue where Forward Throw into Delayed Active Tag would not connect
- Fixed an exploit where Thula could use Heavy Active Tag to reduce CM twice.
- Universa’s Air Down Heavy now deals 20 damage per hit (down from 40)
