KLETKA — Patch 1.0.0

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Released: 2/19/2026, 2:53:29 PM

Source: https://store.steampowered.com/news/app/1699480/view/512983651355460303


Summary (AI)
KLETKA update 1.0.0 introduces a new Prison biome, additional anomalous floors, and several new enemies including Bighead and Warden. Players can now wield a guitar as a weapon and access new weapons like Boltspitter and Shmauser. The patch adds shop rooms to all biomes, rebalances enemies and the economy, and improves floor generation with less repetition of previously encountered layouts. Quality-of-life enhancements include gamepad aim assist, auto-stacking inventory, and detailed session difficulty customization. Several bugs were fixed, new achievements and skins were added, and the game's visual and audio content was expanded with new music tracks, loading screens, and posters.
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  • Updated the assortment of the “Bottle” shop.
  • Improved the functionality of the Wayseer Eye.
  • Reworked how regular doors break.
  • Improved Mimic behavior.
  • Bottles now combine when thrown near other bottles of a matching value.
  • Improved enemy spawn logic.
  • Improved item spawn logic.
  • Reworked floor generation logic. Floors you’ve already encountered will now appear less frequently between sessions (applies to solo play and session hosts).
  • The scanner now shows correct values for all players.
  • Visually improved several existing locations.
  • Greenhouse Unit floors received more variety: non-playable visual elements, airdrops, and interactive berry bushes.
  • Improved error messages—connection failures are now much clearer.
  • Updated the virtual keyboard for gamepads.
  • Reworked ranged weapon shooting.