Last Flag — Patch 1.02

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Released: 6/23/2026, 3:17:33 PM

Source: https://store.steampowered.com/news/app/2721340/view/705523312980136790


Summary (AI)
Patch 1.02 for Last Flag introduces Custom Games with adjustable rules and adds a new Team Deathmatch mode featuring personal flags that can be scored at specific objectives. The update includes redesigned hit feedback with clearer damage indicators and a new post-match Rewards screen to track cosmetic unlocks and leveling. Bots have been improved for smarter flag interception, revives, and navigation. Additionally, a new Pirate-themed skin is available for all contestants, alongside numerous bug fixes related to maps, animations, UI, and stability.
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  • Custom Games: Set your own rules! Give Contestants big heads, lower health, lower respawn time and so much more! Play matches exactly how you want them.
  • Smarter Bots: Better flag interception, smarter revives, and improved navigation.
  • Personal Flags: Collect dropped Personal Flags and deliver them to a Radar Tower you control or to your Pyramid to score. Return an ally’s flag before the enemy can score it to also earn points.
  • Carry Limits: You can carry up to 5 Personal flags at once..
  • Hit Ticks: Simplified and now sit on the outside of the crosshair and no longer animate inward.
  • Turret Color: Arsenal's Tesla Turret no longer changes color after being launched by a jump pad.
  • Turret Deploy: The turret asset no longer bounces when deploying.
  • Tornado Sound: The Tornado throw sound now plays from Arsenal rather than from the projectile's spawn point.
  • Model Fix: Banshee's model no longer bends unnaturally.
  • Stealth & Flag: Knives no longer cancels stealth when holding the flag.
  • MVP Rifle: Scout's rifle now correctly appears in his MVP animation.
  • Flag Interception: Bots are now better at intercepting flag carriers.
  • Smarter Revives: Improved how bots decide whether to revive a teammate.
  • Navigation: Bots no longer try to use launchpads during the hide-the-flag phase, and got general fixes for getting stuck.
  • Out of Bounds: Numerous out-of-bounds, missing-collision, and stuck-spot fixes across Copper Falls, Snowfield, and Twin Temples.