Megastore Simulator — Patch 0.4.1
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Released: 4/4/2026, 4:19:38 PM
Source: https://store.steampowered.com/news/app/3819640/view/517491052151572626
Summary (AI)
Patch 0.4.1 for Megastore Simulator addresses multiple bugs related to warehouse and inventory management. Issues with disappearing boxes, stuck interactions with pallet racks, and employee display limits have been fixed. The patch also resolves errors with product filtering, pallet rack limits, and reporting inaccuracies. Additional fixes include correcting furniture placement, checkout size, and a money exploit tied to item pricing. Optimizations for certain products and safety measures for restocker behavior were implemented to improve overall stability.
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- Fixed an issue where boxes could disappear when dropped at the right corner of the warehouse. This was a side effect of the missing box return fix.
- Fixed a bug where moving a pallet rack while interacting with warehouse equipment could cause the interaction to get stuck and prevent unloading the carried pallet.
- Fixed an issue where the selected amount in the shop window could change when using filters and was not being saved per product.
- Fixed an issue where only 31 employees of the same type were shown in the Manage Employees window, even when the player had more.
- Fixed an issue that allowed more than 99 pallet racks to be placed.
- Fixed an issue where the most sold product was not visible in the End Day Report. If you already started a day before this fix, it may still appear empty until the next day.
- Fixed an issue where unloaders could get stuck in an infinite loop on pallet racks.
- Fixed a bug where furniture could be placed in the air right after opening a box.
- Fixed an issue where newly placed checkouts and self-checkouts appeared slightly larger than normal.
- Fixed a money exploit that could occur when an item’s price was set very high at a specific moment during item pickup.
- Fixed a bug where pallet highlights could remain visible after leaving the vehicle.
- Fixed a bug where the wrong pallet could be highlighted when a pallet rack was moved during interaction.
