Mr. President — Patch 0.3.0
Released: 2/11/2026, 1:45:53 AM
Source: https://store.steampowered.com/news/app/3333670/view/523116116359249925
Summary (AI)
Patch 0.3.0 for Mr. President introduces a new action segment for the President and Cabinet members during turns. Several gameplay fixes address issues with war mechanics involving Rogue States, including proper adjustments to terror groups and cyber attacks, as well as enabling joint raids with NATO in East Europe. UI improvements resolve card display bugs, update war strength visuals, and correct resolution handling in windowed mode. Performance optimizations reduce CPU usage when the game is unfocused, and various tooltip and text fixes improve clarity. A crash reporter has also been added to assist with identifying game stability issues.
Tip: expand all for quick scanning.
- [Gameplay] Resolving a war involving a Lvl 1 Rogue State no longer creates extra terror groups.
- [Gameplay] Defeating a Rogue State in a war no longer places terror groups in other regions.
- [Gameplay] DRMs referencing Secretary of State’s Diplomatic rating now correctly use Diplomatic skill instead of Domestic skill.
- [Gameplay] Players should now be able to Joint Raid with NATO in East Europe.
- [Gameplay] After winning a war, free military movement actions were not always accessible, leading to a stuck state. This is now fixed.
- [Gameplay] End of Turn Consequences now reduces Rogue State levels based on regional Stability.
- [Gameplay] Military Professionals action is now limited to one use per activation phase.
- [Gameplay] How the Sausage is Made no longer gives an extra friend in Congress on certain results.
- [Gameplay] Crisis Card#104 now correctly reduces Relations with Media on a failed Prestige Check.
- [Gameplay] Add in missing selection in failure case of Raid Terror Group action.
- [Gameplay] Regional Major Crisis now correctly removes a level 1 Terror Group before adding a level 2 Terror Group.
