My Infamous Dungeon — Patch 8.2
Released: 7/12/2026, 7:41:35 PM
Source: https://store.steampowered.com/news/app/3136320/view/671748399637202322
Summary (AI)
Patch 8.2 for My Infamous Dungeon introduces the ability to move interior rooms and temporarily place rooms anywhere, with wave progression disabled until all rooms connect. Inventory management is improved with draggable items and an added prompt for deleting items. The hero path preview now displays the full path during room placement, and the F key shortcut for the next wave has been disabled temporarily. Some buffs and abilities were adjusted, including reductions to the snake’s prepare buff and venom damage, and an increase in mana cost for Blood of the Master. Progress now saves mid-run upon quitting, monster experience gain is updated to occur immediately after killing a hero, and several UI and tooltip issues have been fixed.
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- Interior rooms can be moved. Rooms can also be placed anywhere temporarily, but the next wave button is disabled until everything connects.
- Items can be dragged out of the inventory.
- The hero path preview now shows the full path the hero may take, and the preview will show while placing rooms.
- The F key shortcut for next wave has been disabled so people don't accidently press it. This is likely just temporary, and I hope to bring it back once it's better communicated.
- The HP bar button is more obvious.
- Monsters now gain experience directly after they kill a hero. It previously played all Celebrate animations across the dungeon before rewarding EXP.
