NORSE: Oath of Blood — Patch 1.01

Released: 2/20/2026, 7:17:17 PM

Source: https://store.steampowered.com/news/app/3054690/view/540005249102907187


Summary (AI)
Patch 1.01 for NORSE: Oath of Blood delivers numerous performance optimizations including texture memory and Level of Detail improvements, alongside enabling Nanite rendering for certain weapons. The update addresses multiple stability issues with save files and disables saving during cutscenes to prevent progression blockers. Combat mechanics have been rebalanced with adjustments to ability damage, action point costs, and cooldowns, while enemy AI behavior and encounter pacing have been refined across several missions. Additional fixes include navigation and clipping corrections, enhanced animations, UI improvements, and widespread localization updates in German and Norwegian. The patch also introduces a new Pre-Mission Save system to safeguard progress before deployments.
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  • Enabled Nanite rendering for specific weapon types
  • Disabled the ability to save during video playback to prevent file corruption and progression blockers
  • Corrected the calculation and display of Momentum and Action Point (AP) previews during combat
  • Refined the "At The Gates" mechanic to prevent targeting errors, unintended double-tapping, and animation glitches
  • Updated and motion-captured several combat animations to prevent clipping and improve visual fidelity
  • Improved enemy AI behavior, targeting, and encounter pacing across multiple missions (including "Training With a View", "Into the Lair of the Beast", and "Battle of the Borg")
  • Resolved various navigation mesh and collision issues that caused units to float, clip through terrain, or move outside the intended grid
  • Smoothed transitions between gameplay, real-time cutscenes, and pre-rendered videos to improve mission flow
  • Resolved an issue where graphics settings (like gore preferences) were not saving correctly upon startup
  • Applied widespread localization fixes, translating missing text strings and correcting inconsistencies in German and Norwegian
  • Polished lighting, camera angles, and depth of field in multiple cinematics