Ore Factory Squad ⛏️ — Patch 6.1

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Released: 6/12/2026, 11:38:51 PM

Source: https://store.steampowered.com/news/app/4210580/view/529882384083977097


Summary (AI)
Ore Factory Squad ⛏️ patch 6.1 removes the previous Level 3 demo limit, allowing players to freely explore Redstone City, drive vehicles, visit new locations such as the bar and car dealership, and continue mining activities, though XP and progression remain capped. New features include a traffic system with roaming vehicles, a city map accessible via M, factory customization options, an emote system, and the ability to build Modular Mining Lifts and place various lights underground for better organization. Visual enhancements like updated color grading and contrast have been implemented, alongside multiple system improvements affecting digging, player movement, fall damage, and UI. Players are advised to start a new save to avoid issues with previously placed machines.
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  • You can now continue playing even after reaching Level 3. The game will no longer kick you out once you reach the demo level limit.
  • A traffic system has also been added. You can now see vehicles roaming around the city, making the streets feel more alive.
  • You can also visit the bar and buy some drinks for yourself.
  • Your starter vehicle has been changed to the Light Flatbed.
  • The Car Dealership has also been added. You can now visit it and purchase multiple vehicles.
  • You can see noticeable visual improvements, including updated color grading and contrast compared to the old versions.
  • You can now place different types of Placeable Lights underground, including construction lights, flood lights, and hanging lamps for cave-like areas. These lights should help you organize your mining zones better and make underground work feel much clearer, especially in deeper sections.
  • An Emote System has been added, allowing you to express yourself in-game with different emotes while playing with friends.
  • Many improvements have been made to the digging system, including how ore nodes behave when they are floating in the air or affected by dynamite explosions.
  • Several issues from the old demo have now been fixed, improved, or reworked based on your feedback.