Outworld Station — Patch 1.1
Released: 6/24/2026, 10:11:44 AM
Source: https://store.steampowered.com/news/app/3242950/view/712278712419096024
Summary (AI)
Patch 1.1 for Outworld Station addresses numerous bugs and quality-of-life improvements, including fixes to production stats, ship commands, and inventory handling. New higher-tier factories and tech upgrades have been introduced, enhancing production output and station capabilities. Multiple user interface enhancements allow for multi-selection in filters and production overview, along with improved blueprint management. The update also refines gameplay mechanics such as shared Recycler Points, adjusted recipes, and better ship CPU control with task assignment features. Several client-side achievement bugs and localization issues have been resolved to improve overall stability.
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- Recycler Points are now shared between all Recycler buildings
- Altered recipes for Artificial Diamond, Nitronic Acid and Oxygen
- Molecular Bonding has been refactored to now produce and use half previous amounts
- Servitor Station now available earlier at Station Level 8
- Blueprints now show correctly on Hotbar after loading a game
- Multi-Select > Duplicate modules now appear in correct rotation
- "Analyze This" achievement now functions on the Client
- Pausing the game no longer causes issues with efficiency readouts
- Fusion reactor now stores correct fuel amount for Max Input setting
- Items no longer appear briefly when you have "Hide Upper Level" enabled
- Fixed several Client-side Achievements bugs
- "Select new objectives" text/voice only shows for first few levels after completing an objective
- Upgrading a module now shows correct label immediately
