Peregrino — Patch 1.0

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Released: 3/9/2026, 11:42:34 PM

Source: https://store.steampowered.com/news/app/3268150/view/496096421162781101


Summary (AI)
Patch 1.0 for Peregrino introduces options to disable harvesting mini-games and provides easier access to control layouts and mechanic explanations via the pause menu. New Faith-restoring elixirs have been added, durability for several equipment pieces increased, and the Repair Kit recipe moved earlier in the progression alongside a new tutorial. Loot drops from Cinderwolves and bandits have been fixed and improved, with the chance of obtaining Aberrations increased. The day length is longer, rolling controls have been refined, and several bugs including save file deletion when starting a new game have been addressed.
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  • Hello Pilgrims!
  • We’ve been listening closely to your feedback, and this first major patch brings several of the most requested changes, along with multiple fixes and a balance pass.
  • Available in Settings → Game, you can now disable harvesting mini-games if you prefer a more streamlined experience or feel they become repetitive in the mid to late game. Mini-games can be enabled or disabled at any time.
  • Accessible through the pause menu, this page shows an image explaining your character’s control layout. Controls for UI interactions are not included here, as those are already displayed when interacting with each interface.
  • Also accessible through the pause menu, this option was previously hidden behind the H key. It is now easier to access and provides more detailed explanations for many of the mechanics you’ll use throughout the game.
  • New elixirs that restore Faith can now be crafted in the Laboratory. This is one of the first changes to the Faith system, with more improvements coming soon.
  • Durability has been increased for several pieces of equipment. We’ve seen the frustration around low durability and will continue monitoring this change while keeping the Repair Kit mechanic relevant.
  • We noticed that some players were unaware of the repair mechanic. The Repair Kit recipe has been moved to Workshop Level 1 so it becomes available earlier. A new tutorial explaining how repair kits work has also been added.
  • Cinderwolves were not dropping the correct loot, making some items impossible to obtain. This issue has now been fixed.
  • The length of the day has been increased to give players more time to explore the forest.
  • Starting a new game previously deleted existing save files. This was a major oversight on our part, and we sincerely apologize to those affected. This issue has now been fixed.
  • The chance of obtaining Aberrations has been increased based on player feedback. Processing aberrations now also yields slightly more loot.
  • Bandits now drop more valuable loot, making encounters with them more rewarding.
  • Rolling should now feel faster and more precise, and you can now attack or draw your weapon sooner after rolling.
  • We’ve made adjustments to reduce the chances of getting stuck on assets or uneven terrain.
  • That’s all for now! We’re continuing to work on further improvements, including:
  • Thank you all for your patience and for helping us improve the game.
  • See you in the forest.– The Inverge Team