Planet Killer — Patch 0.6

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Released: 9/10/2026, 7:12:07 PM

Source: https://store.steampowered.com/news/app/4454430/view/669502126020362682


Summary (AI)
Planet Killer 0.6 introduces the ability to retire runs after reaching depth 50, granting increasing multipliers to planet cores collected. The patch includes a major performance overhaul that resolves late-game issues and optimizes object pooling and terrain calculations. Several gameplay adjustments were made, such as reducing slag shotgun projectiles, increasing shop item costs, and adding planet lethality after depth 50. Quality of life improvements include shift-click for rapid equipment and warnings for loading older saves. Various bugs affecting achievements, mouse behavior, and tracking have been fixed, alongside measures to prevent integer overflows in hyper late-game scenarios.
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  • Ascendant-CMD 2: 5 slots -> 3 slots.
  • Enemy ships now stop shooting after the player and wingmen are dead.
  • Wingmen stop shooting the planet after it is sufficiently destroyed.