Prime Monster — Patch 1.2
Released: 5/29/2026, 4:46:44 PM
Source: https://store.steampowered.com/news/app/3214480/view/705521410310668904
Summary (AI)
Prime Monster update 1.2 focuses on speeding up animations and improving responsiveness across global gameplay, debates, dice mechanics, and the lobby. Quality of life enhancements include a new in-game feedback form accessible from the main menu or by pressing F2, and the ability to cancel the targeting step for tactics, items, and cards—with one exception. Several balance adjustments were made to Red Box decisions, cards, staff behaviors, and buffs to improve gameplay fairness and clarity. Numerous bug fixes addressed issues with achievements, story progression, tactic interactions, animations, and text descriptions, while accessibility for visual effects received preliminary updates. Proton users are advised to update to the latest version to avoid navigation problems.
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- Debate: Leader animations and pauses are faster during debates. Leaders sliding in-and-out when swapping during debates are faster. Roll modifiers triggers (e.g. Whipped, Rooted) are faster. The hold time before a turn starts is faster. Pings from end of turn actions are faster. The gain/loss animation for the Unity gauge is faster, and the flip animation will only trigger once, even if filled/depleted multiple times.
- Dice MPs: The entry and exit animations are faster. The roll animation and animation for the roll results are faster. When multiple MPs are convinced at the same time, all stance additions or removals are updated at the same time, rather than one by one.
- Shrieker: The Eye roll animation is faster. The scream animation at the end of a debate is faster.
- Lobby: The dice votes fall simultaneously. Rewards are displayed faster after debate.
- Office: Red box decisions are dealt and open faster. Probability results are displayed faster.
- For people running the game through Proton, either on Linux or Steam Deck, make sure you're running the latest Proton version; outdated Proton versions can lead to navigation issues in game, such as being unable to change or move tactics.
