Subliminal — Patch 0.1
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Released: 4/2/2026, 9:01:01 AM
Source: https://store.steampowered.com/news/app/2300840/view/494973054013670152
Summary (AI)
Patch 0.1 for Subliminal focuses on improving puzzle clarity and chase difficulty by reworking multiple puzzles, adding checkpoints, and making chase sections more forgiving. Several usability enhancements were made, including clearer hints, control swaps for gamepads, and adjustable camera shake. The update addresses a variety of bugs, such as softlocks, visual seams, missing audio, and loading issues, while also refining UI elements like the auto-revert settings screen and credit skipping. Performance adjustments include setting a default FPS limit to 60 and fixing VSync functionality. Players experiencing crashes are encouraged to submit detailed reports to assist further development.
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- Simplified the Light puzzle in the Bounce House closet.
- Swapped the "Use Left" and "Use Right" default gamepad controls for better usability.
- The whiteboard hint, seen after leaving Waterworks, no longer relies on the "Puzzle Hints" setting.
- Hints for "Squeeze Paths" will now always appear when hovered over, instead of only once.
- Improved visibility for the 2nd Sensor Light in the puzzle area prior to the chase in Dark Playplace.
- Temporarily disabled the "Toggle Narration" keybind to avoid various cases of misuse.
- This option has been reset, since VSync is only meant to work in Fullscreen mode.
- Please also be sure to be as descriptive as possible in your report (When exactly the issue happened, specs, ways we can reach out to you, etc.).
