Swordcery — Patch 5.69

Released: 8/21/2026, 9:32:39 PM

Source: https://store.steampowered.com/news/app/1817030/view/705529021024175285


Summary (AI)
Patch 5.69 for Swordcery adjusts the camera angle and distance to improve visibility of enemies and projectiles. Performance during the second boss fight has been optimized to reduce lag in the coffin sliding phase. Several sword abilities have been buffed or nerfed, while certain relics have been toned down for balance. The Divine Obelisk menu navigation and skillpoint allocation issues have been fixed, and the minimap can now be accessed in cleared boss rooms. Additionally, changes have been made to enemy behavior, boss HP, and some exploit fixes, with the removal of the "Only kill using Swordcery" Challenge Room.
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  • Nerfing a few relics that were still proving to be too strong: Dupree Sun, Hanafuda Earrings, Celestial Conquest Helm
  • Reducing Phantos ' flee speed (ghost enemy). They should now be more interceptable as they run away to possess coffins or lanterns
  • Removing the "Only kill using Swordcery" Challenge Room as it seemed like no one found this fun at all and it just proved to be difficult/annoying