Tears of Metal — Patch 0.8.57278
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Released: 7/24/2026, 8:48:53 PM
Source: https://store.steampowered.com/news/app/1913120/view/692015684263086670
Summary (AI)
Patch 0.8.57278 for Tears of Metal addresses numerous gameplay and UI issues, including unlocking Ruadh after defeating the Banshee and adjusting costs for Wallace’s weapons. Boss mechanics were refined to allow parrying of block-breaking attacks, and several stability fixes prevent progression blocks and invincibility bugs, particularly with the Banshee and The Dreadshot. Quality of life improvements include better enemy targeting, clearer UI elements, and enhancements to Charm and Achievement tracking. The update also features environmental fixes, updated character models, and adds an optional anonymous gameplay data collection.
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- Ruadh is now unlocked after defeating the Banshee.
- Wallace’s Flamberge sword now cost 3 Dragonstones instead of 9.
- Wallace’s Celtic Longsword can now be purchased for 500 triskelle.
- Bosses’ Block Breaking attacks can now be parried.
- The “A Distraction” event now costs coins instead of Dragonstones.
- Banshee Boss could sometimes remain invisible. Temporary fix: you shouldn’t be stuck if it happens.
- Teleporting is no longer interrupted when his target moves behind an obstruction.
- Ranged attacks are no longer interrupted by melee attacks when players move too close.
- Improved the reliability of healing in situations where it could occasionally fail.
- Enemies are no longer invulnerable while evading.
- Gilles the Hog will no longer ignore players who have been attacking him for an extended period.
- Improved Bomber targeting. Bombers now remain at their starting position until approached and are less likely to all target the same player.
- Certain wave attacks now collide with obstacles, preventing players from being attacked through walls.
- “Kill Streak” has been renamed to “Chain Streak” to better represent the mechanic.
