Teenage Mutant Ninja Turtles: Empire City — Patch 1.0.8

Released: 7/14/2026, 9:39:58 AM

Source: https://store.steampowered.com/news/app/3713650/view/667244800007735061


Summary (AI)
Patch 1.0.8 for Teenage Mutant Ninja Turtles: Empire City addresses several gameplay and visual issues, including NPC brothers not spawning in the lair and a problem with cross-region public game joining using codes. The update fixes save data resetting after rescuing Rocksteady and resolves various glitches such as visual distortions on Karai's teleport attacks and input code remaining on screen during the Mashima's lab boss fight. Additionally, the patch improves checkpoint functionality in race and skate challenges, corrects player alignment calculations, and optimizes overall performance with reduced memory consumption and higher FPS on multiple systems.
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  • 🐢 Fixed certain instances of NPC brothers not spawning in the lair
  • 🐢 Fixed issue where cross-region joining a public game using code would not work.
  • 🐢 Fixed layout bug in Collectible view when opening watch first time in new location.
  • 🐢 Fixed issue where save data was being reset after rescuing Rocksteady.
  • 🐢 Fixed visual glitch on Karai's teleport attacks.
  • 🐢 Fixed issue where if Proxy picked up a battery very fast in a mission in Lower East Side, logic would get stuck.
  • 🐢 Fixed issue where input code stayed on screen in Mashima's lab boss fight.
  • Fixed issue where alignment (player being good or evil) was miscalculated on clients.
  • Fixed checkpoints not triggering in race challenge and skate challenge.