Terra Invicta — Patch 1.0.29
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Released: 2/10/2026, 9:08:38 PM
Source: https://store.steampowered.com/news/app/1176470/view/524241382256150772
Summary (AI)
Patch 1.0.29 addresses multiple crash issues across various game systems, including notifications during alien nation conquest, councilor recruitment, trading, and combat operations. Several fixes target instability related to UI interactions such as deselecting ships in combat, councilor icon clicks, and the Hab Manager interface. Changes also improve handling of fleet and operation targeting to prevent errors and add support for negative influence base income in faction mods. Additionally, STO fighters are now destroyed correctly when annexing alien regions, resolving an exploit-related crash.
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- OperationCanvasController.OnConfirmOperation() : If target is null, close action panel. Issue #5944
- GetBestOperation() bugfix : Filter nearbyFleets and nearbyHabs to ensure they are valid. Issue #5943
- AddShipyardToFaction() bugfix : FixupFleet goal with a null target results in NRE. Issue #5942
