Terra Invicta — Patch 1.0.38
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Released: 6/23/2026, 5:28:10 PM
Source: https://store.steampowered.com/news/app/1176470/view/696516113724345639
Summary (AI)
Patch 1.0.38 for Terra Invicta introduces a magnifying glass feature and an improved UI scale slider for better readability, including larger weapon cards in combat. Campaign customization now allows certain factions to be defeated after a set time, while key factions remain immune. The AI behavior has been enhanced to better capture and defend habitats and prioritize space mining organizations. Numerous UI improvements, new organizations from mid-sized nations, updated thruster VFX, and fixes to fleet management, army routing, and trade are also included. Additionally, several quality-of-life features have been added, such as new filters, notifications, and streamlined controls.
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- Weapon cards in combat are now larger and easier to read.
- Simplified the process to launch the final assault on REDACTED
- The AI will now make an effort to capture habs with Marines and defend habs from capture.
- The AI will pursue orgs granting a space mining bonus to a much greater degree.
- Fixes to fleet construction orders, resupply orders, army routing, and trade.
- Ship class list hull sort now groups by hull size
- Can access ship detail screen directly by clicking ships icons in top-left and bottom-right fleet views.
- When using a space body filter, the add to fastest queue button can be used to add order ships to the shipyard that will complete it soonest
