The Magus Circle — Patch 1.0.1

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Released: 9/25/2026, 5:01:25 AM

Source: https://store.steampowered.com/news/app/2796640/view/672881095979566501


Summary (AI)
The Magus Circle update 1.0.1 addresses numerous bug fixes and quality-of-life improvements, including corrected default controls for Steam Deck and visual fixes for certain elements like the Wheel, Hermit, and water background. The patch resolves several issues such as kill counts doubling, potion tutorial loops, and achievement triggers on victory. Additional tweaks include better save handling, enhanced input support for touchscreen and pen, and stability improvements to player movement and NPC behavior. Text formatting, voice lines, and recipe links have also been corrected to improve overall gameplay experience.
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  • Plants no longer accidentally grow the default sigil
  • Multiple formatting issues with text helpers , etc
  • Wheel & Hermit visuals fixed
  • Mana regen numbers don't fight (normal number v overcharge) anymore
  • Kill counts no longer double count
  • Kill counts now save for the first run
  • Coffee got tired of teaching players about potions (Potion tutorial is no longer stuck in a loop).
  • The gems in the spellbook should filter things appropriately
  • Achievements now correctly fire on victory.
  • Matcha is no longer twinning after starting act 3
  • Dark Chicha recipe is correctly linked to its radish.
  • Removed empty ingredient that could cause Trouble™
  • Prevent players from escaping the fishing tutorial with the 'esc' key
  • Save after arrive in circle to a) secure save state, and b) update stats
  • Hide draw accuracy if you've not drawn any lines
  • Shrunk click area for level up cards
  • Improvements to the touchscreen/pen/mouse system
  • Disabled steamworks in the unity editor
  • Movement stablizations
  • Shrunk LevelUpCardInfo title text