The Outer Worlds 2 — Patch 1.0.4
Released: 10/31/2025, 5:15:37 PM
Source: https://store.steampowered.com/news/app/1449110/view/650333379098575526
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- Plug Puller Perk no longer prevents encounters from advancing.
- Players will no longer have their conversation history reset at unexpected times during gameplay.
- Players who encountered problems with Inez after meeting her at the Ministry of Accuracy should be able to progress her argument with Milverstreet now, even if they could not before.
- Inez will now reliably play her intro dialogue lines when first encountering her in the Ministry of Accuracy, instead of on rare occasions playing her standard companion conversation.
- (SPOILER) Aza now properly starts a dialog and quest outside of the N-Ray Range if the player already killed all the cultists at the N-Ray range.
- OA Troopers no longer appear in the ACHQ at an unintended time. Loading a save from before fighting these units will allow players to progress the quest as intended.Note: Players must load a save before the bug occurred. We are investigating solutions for a retroactive fix.
- Note: Players must load a save before the bug occurred. We are investigating solutions for a retroactive fix.
- Otto’s Lock in Free Market Station is now working as intended and can be solved.
- PS5 Pro now uses TSR for upscaling to address blurry grass on Paradise Island and unexpected lighting noise across the game.
- Double jump boots no longer play audio at double volume.
