The Walking Trade — Patch 1.13
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Released: 8/20/2026, 1:58:53 PM
Source: https://store.steampowered.com/news/app/3398110/view/698773621583118964
Summary (AI)
The Walking Trade update 1.13 introduces configurable shelves for Cleaners, allowing players to assign specific items for organization, with inferred placement visible on hover. Cleaners now move loose items from the Warehouse to matching shelves, and items near shelves are considered for organization. New long grass foliage has been added to the map, with an option to disable it, and faint outlines help highlight nearby items and bodies in low visibility conditions. Several fixes address physics issues, stuck mobs, and achievement unlocking problems. Player base movement speed is increased by 25%, and keybinding settings are now fully localized.
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- All shelves can now be configured to set dedicated items on them for the Cleaners to follow. If this is not set, Cleaners will treat that shelf as usual and try to infer what should be on there based on current contents. The game will now keep track of ‘known items’ so as you interact with more items, those items will appear in the shelf configuration.
- When hovering over a shelf you can now see what the Cleaners will infer to place on it based on its contents. This should hopefully give a bit more clarity on why certain items are placed where they are.
- Cleaners will now take loose items from the Warehouse to shelves that are dedicated to that item. If you would like to store items in the Warehouse you can store them on a dedicated shelf in there, in a storage crate, on a pallet or on the Crafting Station.
- Items fallen off a shelf but still near it will now be considered for Cleaners’ organisation.
- Carpets and rugs will no longer play collision audio when secured to the floor.
- The Keybindings settings tab will now be fully localized again.
