
Timberborn
Patch notes, spoilers, and game info—organized and searchable.
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Open →Timberborn 1.0 introduces extensive automation features with over 20 new buildings such as Sensors, Relays, Timers, and Gates, enabling complex settlement management. The update adds new interactive world objects including Unstable Cores, Aquifers, and Geothermal Fields, alongside three unconventional new maps: Oasis, Pressure, and Spillage. Visuals have been overhauled with improved water effects, lighting, and animations, complemented by a reworked tutorial system. The modding pipeline has been significantly enhanced for easier content creation, and Steam Achievements are now supported. Additionally, several buildings have been rebalanced, some replaced, and overall game performance and UI have been improved.
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