Turnbound — Patch 0.50.3
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Released: 1/28/2026, 1:09:33 PM
Source: https://store.steampowered.com/news/app/3802470/view/503973915196919091
Summary (AI)
Turnbound patch 0.50.3 reduces the cost and increases the uses and charges of several upgrades while adjusting damage and poison effects. Targeting has been refined, with primary attacks now focusing on Taunt Items and weapons rather than random tiles or all attack tiles. Several stats and bonuses for items and abilities have been modified, and two new Core Trinkets add bonuses linked to Invincible triggers and tile destruction. Quality-of-life improvements include UI changes to the shop and sell area, fixes for achievement tracking, animation bugs, and duel slot duplication. Additionally, rematch tokens now flip the coin to prevent repeated outcomes, and various targeting and gameplay bugs have been addressed.
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- Cost Upgrade 1 -> 3 (was 7)
- Cost Upgrade 2 -> 5 (was 9)
- No more restriction of uses per round.
- Target changed from fully random to Taunt Items and Attack tiles.
- Does no longer affect all consumables on the board, but the first 5 triggered uses.
