Ultrapool — Patch 15.7
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Released: 9/14/2026, 12:16:41 PM
Source: https://store.steampowered.com/news/app/4195110/view/679635225181946866
Summary (AI)
Ultrapool version 15.7 introduces several gameplay adjustments, including gummy passives now ignoring untargetable balls like imps, and passive balls from jellyfish not counting toward the 30-ball limit. A new visual effect has been added to indicate when spawning is blocked by this limit, and a bug causing eyeballs to spawn excessively when pocketed simultaneously has been fixed. The update adds Cloud Saves and a Battery Saver mode to the Android and iOS versions, with the full update rolling out shortly. Controller support is being developed, with partial functionality available in the public beta, including aiming and shooting, but shop interactions still require mouse or touchpad use.
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- Gummy passives ignore untargetable balls like imps
- Fix eyeballs spawning more than two if they get pocketed at the same time
- Passive balls from jellyfish are not counted for the 30 ball limit
- Hello, and hope you are still enjoying the game!
- Feel free to test the changes on the public beta branch, and they should be coming live in a day or so.
- We are currently working on full controller support that should be coming to beta soon.
- Currently, the controller should work for aiming and shooting the ball during a round, but you still need to use a mouse/touchpad for shop interactions.
- On the Steam Deck, you might have to enable the controller preset in the input settings for the game on Steam, since we are currently marked as "No Controller Support" by Steam, which will change once it's fully added.
- Thanks for playing!
