Under Par Golf Architect — Patch 1.0

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Released: 4/21/2026, 9:29:18 AM

Source: https://store.steampowered.com/news/app/2928410/view/747175998486741767


Summary (AI)
Under Par Golf Architect patch 1.0 addresses player confusion about the Handicap scoring system, with potential plans to make it optional. The developers clarify their approach to the Day 1 DLC pricing, aiming to keep the base game affordable while supporting ongoing updates. Several bug fixes and quality-of-life improvements have been implemented, including better career mode clarity, skill point usage, and customization options. AI tools were not used in game production, aside from grammar corrections in communications. Gameplay refinements focus on golfer behavior and tournament scoring presentation, with continued community engagement planned for further tuning.
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  • Score System: Many players are leaving negative reviews because they don’t understand the “Handicap” system. We are currently investigating how to improve this—possibly by making the Handicap system optional in the settings.
  • Day 1 DLC: This decision unfortunately backfired, as some players feel exploited or perceive us as a greedy company. In reality, this choice was made in good faith: we wanted to keep the base game under $20 so more players could try it. We also aim to support our games long-term with updates and improvements.
  • “Discouraging” Hard Holes: This is a misconception. The game is designed to start with more accessible levels for amateur players. As you progress, golfers become more advanced and naturally expect more challenging, less repetitive holes.
  • AI use: In Broken Arms Games we believe in the craftmanship of the art in videogame, so NO AI TOOL where used in production with the onlyu exeption of ChatGpt to correct the patch notes and some social/marketing post. We are not native English speaker team so we whrite stuff in ItalianEnglish and use this tool to correct the grammar :)
  • Tournament scoring displayed as +/- relative to par