WindStop Strategy — Patch 0.11

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Released: 2/6/2026, 3:57:07 PM

Source: https://store.steampowered.com/news/app/2646320/view/507352883652461391


Summary (AI)
Patch 0.11 for WindStop Strategy addresses multiple input and UI issues, including fixing right-click functionality after swapping mouse buttons and correcting hitbox inconsistencies in windowed modes. Visual adjustments were made to the DragonBay area and skill button layout to improve accessibility and prevent UI overlap. Several gameplay fixes include resolving incorrect revive counts, passive skill malfunctions, and cooldown calculation errors. Additionally, battle visuals and target descriptions were corrected for various skills to align with plot details and intended mechanics.
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  • Resolved the issue where right-click input would stop working after switching the primary/secondary mouse buttons. UUM-3959
  • Corrected abnormal Shader rendering on specific AMD graphics card models.
  • Corrected the inconsistency between battle visuals and plot descriptions in the Dark Prison Dungeon Execution Grounds.
  • Resolved the issue where unactivated Traits could be enabled by clicking them beyond the limit while Trait Affix Editing was active.
  • Corrected the target description error for \[[b]The Two Modes generate the Four Images[/b]] (from Two Forms Art ), which incorrectly displayed enemies as the target.
  • Resolved the non-functional positional passive skills for Heaven-Earth Step .